Cue

Level 1: Day 1 of 4 Cues

Level 1: Day 1 of 4 Cues (cue_set) Definition: The Day 1 cue set for Level 1, introducing the child to putting the face in the water in progressive stages (chin → lips → full face) combined with front

Source of record
Teaching Swimming: Fun and Effective Instruction, 4th Edition, v4.2, 2024, p.122-123
§ Level 1

Level 1: Day 1 of 4 Cues (cue_set)

Definition: The Day 1 cue set for Level 1, introducing the child to putting the face in the water in progressive stages (chin → lips → full face) combined with front glides, supported by the Bake a Cake Game and Super Splashes activities.

Core cues:

  1. "Ready, Go."
  2. "Put your chin in the water. Great!"
  3. "We're doing front glides. Now put your lips in. Wonderful!"
  4. "Would you like to go underwater?"
  5. "Put your hands on my shoulders."
  6. "Who wants to go first?"
  7. "Kiss the water like this..."
  8. "Kiss the water in the corners."

Coach interpretation:

  • "Put your hands on my shoulders": Instructor positions the child on their shoulders so the child's face is at water level; the child grips the instructor's shoulders for support.
  • "Kiss the water like this...": Instructor demonstrates the kiss motion at the water's surface before the child attempts it.
  • "Kiss the water in the corners": Instructor points to or indicates the corners of the mouth as the target for the lips-in action.
  • "Would you like to go underwater?": Instructor asks for verbal consent before progressing to full-face submersion.
  • "Who wants to go first?": Instructor manages the group by selecting one child at a time for the shoulder position.

Teaching strategy:

  • Begin with "Ready, Go." to signal the start.
  • Progress in order: chin in → lips in → full face underwater.
  • Use "Great!" after chin-in and "Wonderful!" after lips-in as immediate positive reinforcement.
  • Before full submersion, ask "Would you like to go underwater?" to confirm readiness.
  • Use "Put your hands on my shoulders" to establish the physical support position before each attempt.
  • Use "Who wants to go first?" to manage turns in a group setting.
  • Demonstrate with "Kiss the water like this..." then specify "Kiss the water in the corners."
  • Incorporate the Bake a Cake Game to embed the cues in play: add ingredients by splashing, mix them up with arms, put in oven (under bench), do front glides or activity, check on cake (eyes in water), help lift cake, blow on it to cool off, eat with face or splashing cheeks.
  • Use Super Splashes for foot/leg engagement: hold the bench with both hands and make the biggest splashes possible with both feet; if possible splash INS's face; hold a bucket near splashes and see if they fill it.
  • Reference Activity 7, Activity 8, and Challenge 4 as structured components of this day.

Progression:

  • This is Day 1 of 4 in Level 1. Days 2, 3, and 4 follow.
  • The core movement is the front glide, introduced alongside the face-in-water cues.
  • Activities 7 and 8 and Challenge 4 are the structured components paired with these cues.

Short verified cues (confirmed present; check by eye): “Ready, Go.”, “Who wants to go first?”, “Mix them up with arms”, “Help lift cake”, “Blow on it to cool off”

Also known as

Level 1 · Day 1 · chin in water · lips in water · front glides · kiss the water · underwater · Bake a Cake Game · Super Splashes

Put it into practice

Knowing the cue is the start. The sequenced curriculum, the lesson-plan library, and the staff training that make it land in the water are in the books and the courses.