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Swimming Game – Challenge: Striking Love

Level 2Ages 6-12Throwing accuracyFreestyleButterflyStreamline

Name

Striking Love

One-Liner

Throw Cupid's Arrows into floating hula hoops, then swim to retrieve them — all while celebrating Valentine's Day.

Success Criteria

Land your throw inside the hula hoop to "Strike Love." Each successful strike earns you a chance to change up a rep during the follow-up swim set.

Failure Criteria

If your throw misses the hula hoop, you still swim to retrieve your toy, but you don't earn the right to change up a rep.

Core Skill

Throwing accuracy and swimming skills

Who

This challenge is suitable for swimmers who can throw objects over a distance and swim different strokes. It works well for developmental swimmers through Level 4.

What

This challenge is a fun way to celebrate Valentine's Day by throwing "Cupid's Arrows" into floating hula hoops and swimming to retrieve them.

How

  1. Hand out rings, floating toys, squish balls, or any toy that can float or sink and that someone can throw to each swimmer.
  2. Put floating hula hoops in the water in each lane just beyond the flags. Have swimmers line up on the wall in their lap lane.
  3. Swimmers take turns throwing their "Cupid's Arrows" over the flags and attempt to make them land in the hula hoop. If they do, then they've Struck Love and have helped Cupid on Valentine's Day.
  4. Swimmers then all retrieve their toy by doing a streamline plus FREE or Butterfly to the hula hoop. They should all return to their lane and reset the hula hoop. Everyone gets 3 attempts.
  5. When done, do a short set of swimming.
  6. 4 x SL + 5 FREE + 1 breath for beginners.
  7. 4 x 25 FREE for middle.
  8. 4 x 100 FREE for advanced.
  9. During the set, Cupid's helpers get to change up to 3 (if they got the hula hoop 3 times) reps of the set to their favorite swim, stroke, or swimming motion. They can walk, swim, kick, fins, snorkel, anything for up to that number of Struck Love!

Difficulties Instructors Might Face

  1. Some swimmers may have difficulty throwing the objects accurately or far enough. The instructor can adjust the distance of the hula hoops, provide different types of objects, or give feedback on the throwing technique.
  2. Some swimmers may not be able to swim the required strokes or distances. The instructor can modify the challenge by allowing different strokes, reducing the distances, or providing flotation devices.
  3. Some swimmers may lose track of their attempts or their number of Struck Love. The instructor can keep a record of the scores, use a timer, or assign a partner to each swimmer.

Games are better with a system

Learn how to run games using the Rotation Method, structure them with the AAC Formula, and turn any game into a skill-building challenge. Part of the free Swimming Ideas quest.

Originally from: https://www.swimminglessonsideas.com/blog/swimming-game-challenge-striking-love/