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Minnows Practice: Week 8 Day 2 – Warmup, Block Jumps, and Fail Box Game

Minnows 1Practices

Warmup

100 IM Kick2 x 25 Position 11

Split up into two groups

Group 1: Jumps from the block

Two feet over the edge, curl toes over the side. Bend your knees and stick your butt out. Jump in and get in position 11 in the air. Streamline and swim to the flags, get out and do it again.

Group 2: Dive from side with flip turn

3 x Dive from side, SL + 5 FREE + 1 breath + Flip

Strong freestyle kick throughout. Focus on arms reaching to 11, head aiming straight down, and power with each stroke. Must breathe 1 time on stroke 2, 3, or 4. No breathing on 1 or 5, or before the flip after the strokes.

Get back together into one group

Fail Box Game

Round 1 is a practice round, round 2 is the final test round. Coaches give thumbs up for success (they did the skill correct) or a thumbs down, or fail, if the swimmer does ANYTHING incorrect. If anyone fails their attempt the lane does the Fail Box activity 1. If everyone succeeds, then lane does the Success Box 1. Go down the line not repeating fails or success box items.

Builds upon a few expected systems in place:

  1. SL + [something], swimmers should understand this concept and be familiar with short distance training and feedback.
  2. Knowledge and awareness of what those [something] activities are. You have to teach them before you can play this game.
  3. Be able to read the board and know what the shorthand means.

This is part of a larger system

This content fits into the Swimming Ideas quest — a guided journey from first-day instructor to program director.

Originally from: https://www.swimminglessonsideas.com/blog/5-29-2019-minnows/

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